Factsheet

Developer:
Devs on a Boat LLC
Based in Seatle, WA, USA

Founding date:
May 25, 2018

Website:
buoyancygame.com

Press / Business contact:
press@buoyancygame.com

Social:
Steam
twitter
instagram
Youtube
reddit

Releases:
Buoyancy

Phone:
COMPANY_PHONE

Description

We're Devs on a Boat, an indie games company based in sunny Seattle, WA.

History

Early History

The six founding members met each other at the Academy of Interactive Entertainment in Seattle, WA. Finals for the school are based on a 5-month long video game production; this led to the creation of Buoyancy. The team worked hard those 5 months and the game was well received throughout its production. After showcasing it at the Seattle Indie Games Festival 2018 and garnering positive feedback, the team decided to form a company to make Buoyancy a commercial release.

Buoyancy and beyond!

Our current focus is to have Buoyancy released on Steam Early Access in 2019. Before the tentative release date we are focused on having a polished Alpha ready. In addition we are heavily self-marketing Buoyancy to stay indie as fuck.

Projects


Videos

Buoyancy - Gameplay trailer YouTube


Images

award(1).png
SS6.png

There are far more images available for Devs on a Boat LLC, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo

Awards & Recognition

  • "Dreamhack Atlanta - Best Early Access" - Atlanta, GA, 16-18 November, 2018
  • "Seattle Indies Expo - Official Selection." - Seattle, WA, 2 September, 2018

Selected Articles

  • "It’s so clever, and the feel of an actually engaging Water-world style video game is great."
    - SIX Juror G, Seattle Indies Expo 2018
  • "Planting buildings feels good and I really like that they don't forcibly snap to grids. It gives the feeling of building your city more of a personal touch."
    - SIX Juror C, Seattle Indies Expo 2018
  • "This looks fucking sick"
    - JigglySpecials, reddit

Team & Repeating Collaborator

Kobey Myhre
Lead Engineer

Shawn Hubbart
Programmer, Writing, Marketing

Zomawia Sailo
Programmer, Game Designer

Elliott Hansen
Textures, 3D Artist

Kevin Truong
3D Artist, UI, Concepts

Keenan Worley
3D Artist

Byron Brown
Music and Sound Effects


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks