An upcoming city-building strategy game set in an ocean world.

Build your great city from rubbish. Harvest and manage resources, productivity, fires, and sickness. Avoid disastrous storms and defend against pirates.

Devlog

Devlog 5 – A Chrimbus Miracle

The Steam Winter Sale is upon us so we didn’t do anything this month. jk here is what we’ve been up to. Junk Cannon Elliott This month we are showing off the new Junk Cannon design. The original asset seemed missized, not constructed with a lot of structural support, and seeming as any other building with a gun on top. Now the Junk Cannon has a cleaner and more reinforced design to resemble the other military building (Guardhouse). The pentagon shape will help distinguish it as a unique military structure from others. When I was constructing the remake for the tower I was worried that the design would not resembled […]

Devlog

Devlog 4 – Post-Dreamhack Atlanta, Release Plans

Hello everyone. This devlog we have a lot of cool additions and changes to the game. Since the last devlog some of the team went to Dreamhack in Atlanta to present Buoyancy as the Best Indie Early Access game. We are also announcing our release plans and a tentative feature list to get to our release Alpha. Dreamhack Atlanta tfw a random person on the street has heard of your game… Zomawia and Kobey got back from Dreamhack Atlanta 2018. It was our first convention out of the PNW and it was a blast! Although Dreamhack was not entirely indie-game focused we had a lot of interested gamers, content creators, […]

Announcements

Buoyancy – Best Early Access @ Dreamhack Atlanta

  Buoyancy will be at the Dreamhack Atlanta Thanks for Dreamhack for selecting us to be in the Indie Playground showcase. We are in it for “Best Early Access” selection and will be there every day (Friday – Sunday). We will also be doing a short 15 minute presentation, Friday, at the Indie Games stage. So if you’re coming to Dreamhack this year come check us out!     Links: Dreamhack Atlanta Indie Stage schedule  

Devlog

Devlog 3 – Featurepalooza

Oh hey it’s Devlog 3. Let’s go!     Faction Artwork Kevin The faction flag symbols for the pirates and peace keepers, the third faction’s symbol is still a work in progress right now.   Water Shader Kobey Real-time reflections have been added to the Water in Buoyancy. You can see the reflection of the surrounding environment as well as some refraction from the water.   Endless Ocean Kobey Originally in Buoyancy our world was confined to an arbitrary box the players could move around in. We didn’t like this solution to our world bounds so we decided to get rid of the boundaries all together. Buoyancy is now a […]

Devlog

Devlog 2 – Post PAX/SIX

Devlog 2. Let’s go! Edit: 9/18/2018 Elliott lost his internet and his updates were added. Buoyancy was at the Academy of Interactive Entertainment booth at PAX West 2018. We are all alumni of the Academy of Interactive Entertainment and were lucky enough to be showcased by our school at PAX. Thanks to everyone that played Buoyancy at PAX and SIX! Our booth was swamped by the time the doors opened until the Expo Hall was closed. We were also at the Seattle Indies Expo on Sunday with another overwhelmingly positive response from players. The plan is to have Buoyancy released well before next years PAX West. Floaters Kobey Don't like […]

Devlog

Devlog 1 – Towers, Sickness, Fires, and more

Wow, the first Devlog for Buoyancy. Let’s go! The team has been working hard to get a build for Seattle Indies Expo (SIX). Since our last build for KobeKon we have been focused on adding as much features as possible. Our artists have been busy working on concepts for building redesigns, and some optimization. In the upcoming weeks we will be getting builds out for playtesting, fixing bugs, and polishing things up for showcasing. We were accepted into the Seattle Indies Expo! Towers Zomawia A new building has been added; the Junk Tower! The building takes Wood, Plastic, and Metal to build. And it needs Metal and Dirt to make […]

Seattle Indies Expo 2018 Announcement
Announcements

Seattle Indies Expo (SIX) 2018

  The team will be at Seattle Indies Expo 2018 to show off the latest build of Buoyancy. Some features and polish to be expected New building Medicine Hut! Villagers can get sick and die! or healed by Dr. Villagers! FIRES!!! and villager fire fighting New water shader! Ages of Prosperity!!! More visual feedback from resource gathering! A ton of bugfixes! YAY!     What is Seattle Indies Expo? A showcase of 25 up & coming indie games from the Pacific Northwest. It’s also completely free with an after party! Seattle Indies Expo 2018 Sunday, September 2nd, 12pm – 9pm 3rd floor @ Motif Hotel, 1415 5th Ave, Seattle WA […]